Trainingscapes Feature List
This is a summary of the key features of Trainingscapes system.
- Learner Experience
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Choice of avatars: Author can lock avatar for specific avatars (e.g. in space suit!)
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Single-user Mode: Each student has their own instance of the scenario. Highly scalable, almost limitless number of students in an exercise
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Multi-user Mode: Up to around 50 students in one space at any one time
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Change between first and third person modes
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Selfie mode (unless disabled by author)
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Supports branching and string-of-pearls type exercise flows
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Supports scavenger hunt type exercises to identify equipment and locations
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Supports exploration type exercises to develop general familiarisation
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Supports timed exercises to rehearse evacuation and escape exercises
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Supports task training for individual and group tasks
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Author defined navigation and display menu to help guide students
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Author define task menu to provide manual or automatic task list
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Author enabled map, compass and birds-eye camera
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Highlight key site features (eg equipment, exits)
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Non-player characters (NPC) for site realism
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Interact with NPCs as part of tasks and to question about tasks
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Animate objects and equipments
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Show workings at any level of detail (even molecular!)
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Model vehicles, lifts, cranes and other moving objects
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Identify and enforce 2 or 3 person tasks
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In-world text chat for multi-user communication
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In-world voice multi-user communication
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List other on-line users (from own class only)
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Fade or hide other student avatars (to avoid them getting in the way).
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Day/Night and other environment settings
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Lighting control
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Model areas of up to 10km x 10km and beyond
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Access from PC, Mac, iOS and Android (smartphone or tablet), or Surface
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Access from Oculus Go, or Rift (other VR headsets to follow)
In addition tutors/teachers have an additional menu which lets them:
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Recall all students to in front of the tutor's current location
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Lock all student locations so they can't move (usually used after the above)
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Mute student text and voice chat
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Eject specific students
- Authoring Tool
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Run on PC or Mac
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Can run in standalone mode (i.e. away from Internet when on train/plane etc)
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Can clone existing exercises and edit them, or start from scratch
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No syntax required, all based around forms and drop-downs
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Import location and prop/object models from almost any 3D format into Trainingscapes via Unity3D
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Group props by inventories for easy management
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Fully WYSIWYG editor
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Drag and drop props from inventory into world and then move/lift/rotate to desired location
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"Go to prop" and "bring prop to me" functions
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Group props for easy management
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Fine prop placement control and XYZ guidelines
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Props follow terrain by default (no losing things under hills)
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Set props as visible/invisible and active/non-active at start
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Click on prop to define interactivity
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Every prop can have different responses to user interactions of being clicked on, collided with or detecting user
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Stack as many actions as you want per prop - effecting any part of the system
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Over 30 action types effecting every part of the exercise
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Set rules against actions to create conditional actions
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Define variables and set, modify, display and act on them
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Show images, play audio and video and access live web pages all from in-world
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Define lighting, Day/Night, skybox and other environment settings
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Create multiple-choice forms for quizzes or scenario options
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Set timers for time-driven activities
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Create cameras to give users specific views
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Create teleports to move users around an area
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Enable or disable user flying
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Control NPC avatars
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Link text-chat to chatbot applications for detailed NPC interaction
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Selection of Widgets to provide enhanced functionality including: tape measure, generic meter, inclinometer etc
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Plot external data with the data-plotting widget
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Lock available avatars for the scenario
- Management Tool
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Create and import student lists
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Create assignments linking students with exercises
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Set exercises as single or multi-user
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Capture, view and export key analytics from the exercises against each student (e.g. score, tasks done, fatal errors etc)
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Optional xAPI integration to link Trainingscapes to your LMS/VLE.
Visit the Trainingscapes/Fieldscapes Wiki for far more detail.
Trainingscapes Technical Requirements
This is a summary of the technical requirements of Trainingscapes and Fieldscapes systems.
- PC/Mac Client
Any modern PC should be fine, i.e. Intel i3 with integrated graphics. The more powerful the PC/graphics card the smoother the experience and the more detail can be shown. Any Mac from the last 3 years or so will also be fine. Trainingscapes has also been proven to work well on Windows Surface.
We recommend the following minimum specification for running Fieldscapes:
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Operating System: Only Windows 7, 8 and 10 are supported
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Processor: Intel i3 or equivalent, around 1.5GHz
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Memory: 2GB RAM (4GB recommended)
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Graphics: A modern integrated graphics chip should be OK (esp Intel 5500+) , but ideally you want an dedicated graphics card (e.g. GeForce500 series)
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Hard Disk: Only takes up about 1GB including content
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Screen Resolution: Default is 1366 x 768 but use SHIFT when launching g to change to a higher rez.