For us, immersive learning is a type eLearning where the user feels that they are “in” the learning environment. They are not just clicking on menu options or watching bits of video, but feel as though they are in the house, on the street, entering the hospital, and typically performing a task as they would in real life.
Whether the user actually needs to see, or be represented as, an avatar in order to be immersed is a moot point. If the environment and navigation is effectively designed then we do not think that an avatar is necessary – and since many users find avatars a stumbling block to immersive learning then this is probably just as well. And since keyboard-less/mouse-less navigation will be an issue on mobile platforms then being able to dispense with the avatar and footstep-by-footstep navigation is likely to be a significant advantage.
Immersive 3D simulations and exploratory learning spaces are suitable for student education and employee training. Accessible 24/7 from virtual worlds or directly from the web, scenarios and incidents to be as realistic as you need them to be – including integrating media resources such as video’s, audio, photos, maps and real life data and information into the simulations/scenarios. Immersive environments offer a unique environment to support learning, training and education and can be used for:
Learn more about Trainingscapes:
- Training and Education Whitepaper
- Virtual Authoring Tool Survey Report
- Summer Special Edition “Trainingscapes” Comic
- Trainingscapes Flyer
- Image Gallery
- Past Projects
Watch the Trainingscapes Video